Written in C for a PDP mainframe, and also available via dialup and later TELNET, MTrek was arguably the first ever game to combine a persistent world, online multiplayer environment with a real-time, true 3-dimensional game engine and versions of the game still have an active player base.
Starship simulator games create the experience of commanding and operating a starship, and usually allow the player to handle a variety of functions, and to allocate resources such as ship power and systems. Some early Star Trek games in this category have had a huge effect on subsequent games in their genre, often leading to new level of depth and complexity in programming and/or gameplay. This game category includes both computer games and non-computer board games, since the Star Fleet Battles game series provides a starship simulation, and is wholly a tabletop board wargame. As well as the Star Trek RPG by FASA which allowed players to take charge of specific areas of a ships functions (such as the engineer allocating power) during combat.
To play, you’ll need a telnet client or you can connect using MTrek’s Play Now option in a browser. Mtrek has provided an excellent list of telnet connection options based on your OS.
Start it up by typing: telnet mtrek.com 1701
Name your ship, RTFM and enjoy!!